# GameBoy Cartridge

Available on the Nintendo GameBoy.

(at the GameBoy)

UNKNOWN CONNECTOR at the GameBoy.

Pin | Name | Description
--- | --- | ---
1 | VCC | +5 VDC
2 | ? | ? Connected on Gameboy, but not used on GamePaks.
3 | /RESET | Reset
4 | /WR | Write
5 | ? | ? Used by paging PAL on high capacity GamePaks.
6 | A0 | Address 0
7 | A1 | Address 1
8 | A2 | Address 2
9 | A3 | Address 3
10 | A4 | Address 4
11 | A5 | Address 5
12 | A6 | Address 6
13 | A7 | Address 7
14 | A8 | Address 8
15 | A9 | Address 9
16 | A10 | Address 10
17 | A11 | Address 11
18 | A12 | Address 12
19 | A13 | Address 13
20 | A14 | Address 14
21 | /CS | Chip Select
22 | D0 | Data 0
23 | D1 | Data 1
24 | D2 | Data 2
25 | D3 | Data 3
26 | D4 | Data 4
27 | D5 | Data 5
28 | D6 | Data 6
29 | D7 | Data 7
30 | /RD | Read
31 | ? | ? Connected on Gameboy, but not used on Game-Paks.
32 | GND | Ground

Contributor: Joakim Ögren

Source:
Nintendo GameBoy FAQ - Pinout by Peter Knight & Josef Mollers

Copyright © The Hardware Book Team 1996-2001.
May be copied and redistributed, partially or in whole, as appropriate.
Document last modified: 2001-06-08